Ill-Tempered Loner
Creature — Human Werewolf
Whenever this creature is dealt damage, it deals that much damage to any target.

: This creature gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
3 / 3
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Howlpack Avenger
Creature — Werewolf
Whenever a permanent you control is dealt damage, this creature deals that much damage to any target.

: This creature gets +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
4 / 4
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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