Malevolent Hermit
Creature — Human Wizard
Disturb
Benevolent Geist
Creature — Spirit Wizard
Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
All his old grudges suddenly seemed laughably petty. So he laughed.
2 / 2
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